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Case Study: Die Roller Demo — Emergent Entropy in Structured Systems

Foreword \\ This was originally built as a precursor to an RL randomness study comparing true‑entropy agents (True Bots) and classical RNG policies. Hosting limits paused that track; this demo summarizes the core observation used to inform it. See True Bots.

Summary \\ Over 100k+ d20 rolls (5 dice/call), we compare PRNG vs ERIS (quantum‑native entropy). Tracking χ², Uniformity Delta, variance, and plateaus reveals ERIS preserves variance and resists local minima; PRNG stabilizes into uniform mimicry. ERIS explores edges; PRNG hugs the center.

Key Terms

Method

Results and Interpretation

Why this matters for RL and Game Systems

See also Meta Llama 3.1 post‑training and Rejection Sampling discussion (Medium).

Resources

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