/lab/notes
Experiments, utilities, and side quests. No roadmap. | LAB NOTES (COMPANION PIECES) | Gaming Resume
RPG Genre Rubric (interactive)
Score RPG identity, worldbuilding, combat, progression, economy, and multiplayer fit.
Extraction Shooter Rubric (interactive)
Separate rubric for extraction-shooter design—not the same model as RPG.
Case Study: Die Roller Demo
Structured randomness in dice—variance preservation vs uniform mimicry.
Primer: Prompting, Tokenization & Input Parsing
Disambiguate scope and quantifiers so GenAI answers are stable and checkable—not gotcha arithmetic.
Directive Hierarchy Framework
How I intuitively manage GenAI by tier—local patch, systemic trace, or architectural redesign—and why context climbs as you go up.
The Hardware Mind: Signal Routing vs OOP
Reflections on failing OOP interviews, the cruelty of high school math, and processing logic like a circuit designer.
Manifold Matrices: Models for Dimensional Arrays
An exploration of nested loops, from 3D printing voxel topologies to 2D time series rendering.
Mechanics & Aesthetics
An ongoing, continually updated log of fun facts regarding my cognitive mechanics, color aesthetics, and physical quirks.